Leagues

In Questfall, the weekly rewards for miners are segmented based on user progression. However, if such segmentation were based on levels, then when a top user reached a new highest level in the system, everyone would start earning less because the reward pool would be split into more parts.

Since progress through the levels will be quite fast (at least in the beginning), the rewards for existing segments would also decrease rapidly. To slow down the process of segmentation, Questfall introduces the concept of leagues, in which users of levels within a certain range are grouped together.

To protect the system from Sybil attacks, the range of 1-4 levels forms the Hall, which is not a league and therefore does not have weekly rewards. The first league starts at level 5 and ends at level 14, containing a range of 10 levels, and each subsequent league contains an additional 5 levels.

Name
Start Level
End Level
Range Size

Hall

1

4

4

League I

5

14

10

League II

15

29

15

League III

30

49

20

League IV

50

74

25

League V

75

104

30

League VI

105

139

35

League VII

140

179

40

League VIII

180

224

45

League IX

225

274

50

League X

275

329

55

...

Since there is no cap on user level, the number of leagues in the system can theoretically be infinite.

Leagues not only drastically slow down the appearance of new segments, but also add an internal dynamic. The higher the league, the greater the level difference between users at the bottom of the league and those at the top.

While attribute points lose value with each new point due to the growing base, even small advantages become valuable again as the range size increases with leagues. This applies not only to attribute points, but also to all other RPG items.

As a result, users are motivated to move up in the league as well as to move up to the next league. Even though they will be at the bottom of the new league, the overall competition will decrease.

Joining a new league also allows a user to reset attribute points once for free.

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