Questfall Tokens (QFT)
Last updated
Last updated
Questfall Token (QFT) is based on the model, which assumes that on the one hand the system issues tokens to reward users for the value they create, and on the other hand consumers can obtain the synergistic value that the system produces by burning tokens.
Platform
TBA
Address
Not yet implemented
Issuing
Burning
QFTs are burned when trading on higher rarity tiers (C,B,A), as 10% of the item's price is taken as a marketplace fee and burned
Utility
Precision
Supply
Maximum total supply: 10,000,000 QFT The precision is sufficient to issue QFTs for billions of years, so the entire supply will never actually be issued while the sun is shining. In addition, the QFTs will be burned in huge numbers, especially when the price drops. In our models, this results in a maximum circulating supply of 300,000 QFTs, which is reached in the first year, and then slowly decreases in the long term.
Circulation
Can be swapped, transferred, and burned like any other ERC-20 token
Specifics
Weekly issuance is divided into pre-defined pools for different types of values created by users
The number of QFTs issued each week decreases
QFTs are constantly burned by users for system benefits
No tokens are pre-minted by the Team
The amount of tokens to be issued and their distribution among pools is set in stone in smart contracts, the ownership of which the Team will burn
Each week, the pre-determined number of QFTs are issued and distributed in pre-defined proportions among several pools of different activity types in which users provide comparable value.
Burning Founder NFTs
1%
Referral Program
5%
Liquidity Program
5%
QFT Freezing
5%
Project Development
5%
Gold Withdrawals
5%
Founders
10%
Quest Creation
12.8%
Quest Completion
51.2%
Unlike Bitcoin, where the reward issued per block decreases every four years, the number of QFTs issued decreases with each weekly issue. With this approach, the time between halvings increases: 2.5 years for the first halving, 3.5 years for the second, 5.1 years for the fourth, 7.1 years for the fifth, and so on.
Burning QFT for Gold allows users to get an edge on the platform. And while in many cases it will be the advantage in competing between miners for the greater reward in the future, there is a synergistic value that the system provides to third party consumers. And that is an active and motivated user base.
As a result, thanks to the Deflationary Mining model, QFT is directly backed by user activity in Questfall. The fundamental reason for the rising price of QFT is not the influx of new money, but the burning of QFT due to user competition, which works even if activity does not grow - it is enough if it just stays the same.
QFTs are issued in decreasing amounts at the end of each week according to a pre-determined formula for the number of tokens remaining to be issued:
QFTs are burned for , which in turn can be used to get benefits from the system
Some QFTs are locked in the liquidity pool forever because the assumes that ownership of the liquidity provided is burned
Can be burned for
Can be used to buy higher rarity (C,B,A) on the marketplace
Can be used to in the official QFT pool
Can be for an extendable period for a QFT reward
Decimal places:
Quest promotion in this context can be thought of as audience access through advertising. And as long as there are miners in the system, it makes sense to burn QFT to increase the for quests and thus motivate users to create value with their actions.